Sintel The Game Alpha 0.2 was released years ago but you might have missed it, just as have I.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi66uGAx67EmyEF1b7NHBj_AQKcBBLBgslUw78_mUcnNcaYLJXutvXRV_zxnEt-nPTYmsvJCRkt19qp4Vjhy5okjvbtsGEuGV87Hs-d4iAPon4fXLgKbDEMt7jcaeUmpHrpVlBIFhS5rUgz/s320/vlcsnap-2018-10-04-15h42m44s340.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlieKIH1fTRyxvVW1EtgYN6ECZHejBM6l_0ok_fHEz9yo8YXi2h6nvv3Vm7zO4FENdSDMTwPSZ6EkArBccY2T7R0G26FUGEEBny-mQMF131MbIV7R7EkHJxnTyK2W7qYbXV2K6tO4En3eo/s320/vlcsnap-2018-10-04-15h43m35s250.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilD9HdlEcpw9qT8IUdFvLZPkLLOS3dVnNkUL5b1WRTvA2bRuyIIkJrr4V6uiamMdKrHJ5RDczCs716UcbC20xGWu8Ru2KuYMX_yBesM61vFdOW421SqOdMx715teSu-E-mx0xPt2aX4Z-W/s320/vlcsnap-2018-10-04-15h42m56s903.jpg)
The three levels have the following features:
1. Snow landscape, puzzles, no fights, no ending (I think)
2. Desert landscape, no puzzles, 2 enemy types to fight, no ending (I think)
3. Village/port environment, one puzzle with one variation, 1 enemy type to fight (maybe more), has an ending, possibly has multiple endings (not tested).
As a game alpha, it is OK.
As a alpha game made in Blender Game Engine (BGE), it is actually impressive: controls and window behavior feel OK, compared to smaller games I sometimes run into, which often seem to have resolution, mouse control/sensitivity or window manager related issues.
And it looks nice.
Download the Alpha (1GB) from https://github.com/jonburesh/sintelgame/releases
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi66uGAx67EmyEF1b7NHBj_AQKcBBLBgslUw78_mUcnNcaYLJXutvXRV_zxnEt-nPTYmsvJCRkt19qp4Vjhy5okjvbtsGEuGV87Hs-d4iAPon4fXLgKbDEMt7jcaeUmpHrpVlBIFhS5rUgz/s320/vlcsnap-2018-10-04-15h42m44s340.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlieKIH1fTRyxvVW1EtgYN6ECZHejBM6l_0ok_fHEz9yo8YXi2h6nvv3Vm7zO4FENdSDMTwPSZ6EkArBccY2T7R0G26FUGEEBny-mQMF131MbIV7R7EkHJxnTyK2W7qYbXV2K6tO4En3eo/s320/vlcsnap-2018-10-04-15h43m35s250.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilD9HdlEcpw9qT8IUdFvLZPkLLOS3dVnNkUL5b1WRTvA2bRuyIIkJrr4V6uiamMdKrHJ5RDczCs716UcbC20xGWu8Ru2KuYMX_yBesM61vFdOW421SqOdMx715teSu-E-mx0xPt2aX4Z-W/s320/vlcsnap-2018-10-04-15h42m56s903.jpg)
The three levels have the following features:
1. Snow landscape, puzzles, no fights, no ending (I think)
2. Desert landscape, no puzzles, 2 enemy types to fight, no ending (I think)
3. Village/port environment, one puzzle with one variation, 1 enemy type to fight (maybe more), has an ending, possibly has multiple endings (not tested).
As a game alpha, it is OK.
As a alpha game made in Blender Game Engine (BGE), it is actually impressive: controls and window behavior feel OK, compared to smaller games I sometimes run into, which often seem to have resolution, mouse control/sensitivity or window manager related issues.
And it looks nice.
Download the Alpha (1GB) from https://github.com/jonburesh/sintelgame/releases